GameFabric

Last updated: April 15, 2026

Description

The Pragma GameFabric plugin implements the GameServerProvider interface to integrate with GameFabric's Agones-based allocation system for dedicated game server provisioning.

The implementation handles the full allocation lifecycle - from region-aware server requests with automatic fallback, to securely passing Partner Tokens and connection details as payload annotations to your containerized game servers. It also exposes GameFabric's multi-protocol ping servers to clients, enabling latency-based region selection through the matchmaking flow.

Versions

Pragma Engine Compatibility

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Archive

2026.1

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Note: Refer to this article (📄 Exposing a Local Pragma Engine to the outside world with ngrok) on using ngrok to expose your local pragma-engine so that game servers in the Gamefabric ecosystem can communicate with it.